Mobile is dead, continued
Friday - January 09, 2009.
by Georges van Hoegaerden
Filed in: Adoption | Innovation
I wrote about the
death of mobile application investments a while back and the
recently leaked
e-mail (posted by
Tech Crunch
) from Tapulous shines more light on those unattractive economics for investors. Investing in the
Long Tail
of content (the games category) is not a good idea.
Now I want to preface that selling 100,000 copies of a game is a great accomplishment (good job Bart and thank you Apple), but the $1M or so this very popular game generated can hardly be called a venture funded business that is going to emerge with a billion dollar market cap anytime soon.
Here is what needs to be accomplished to generate a little over $1M:
- #1 most popular game for iPhone & iPod touch for 2008
- #3 most popular app overall for the US
- 5 million unique installs on Tap Tap Revenge! (that doesn’t double-count when a user upgrades TTR)
- 100,000 paying customers
So, if being the #1 most popular game on iPhone means you make $1M, I can’t see how:
1/ This initial success is going to continue with an avalanche of other attractive games entering the market
2/ The company is going to be able to produce a consistent stream of similar “winners”
And so here is another example if
subprime investing, this time provided by a long tail of angels.
Tap Tap Tap.
Tags: Gaming, Investment, Long Tail, Apple, Mobile